


More than that, though, they have a fascinating stylistic hook in the form of the “Strangereal.”

The games have always had some of the most stylish, gratifying air-to-air battles around. Luckily, I can think of few series better suited to resurrect the old genre than Ace Combat itself. More accurately, they pretty much don’t make big budget, arcade dogfighting games… period, anymore. And Ace Combat 7: Skies Unknown is a good reminder that they really don’t make them like they used to. (copy link)-Īce Combat is trademark and/or registered trademark of Bandai Namco Entertainment Inc., who do not sponsor, endorse or otherwise authorise this scenario.It’s been a minute since the last proper Ace Combat game. Quick Turns - toggles Quick Movement/Combat during AI turns. Installation: Unzip "Scenarios Game Speed.zip" into - (user)/My Documents/ My Games/ CIV5 / MODS Scenario Game Speed - (made by MaxRiga) - The game passes by in a realistic time rather than 20 years each turn. In game: launch your civ5 - go to mods (accept) - single player - check in the recommended mods (next) - set up game - click to select map type and find " Strangereal 1995 v1.0" map - check in "Load Scenario", take any of Civilizations and "Start Scenario" Download the scenario (Strangereal 1995 v1.0.Civ5Map) and send it to (user)/my documents/my games/civ5/maps folder Note: When there was no information about a nation or something related was used fan made material. The information that was used to make this scenario came from many Ace Combat games, Acepedia and the official Strangereal map. This scenario takes place before the Skully Islands insurrection and the Belkan War. In this scenario you can play with 22 of the most known nations of the world Strangereal of 1995 as Belka, Osea, Yuktobania and Ustio. Federation of Central Usea - German Empire
